![]() The right kind of hall effect sensor would tell you if it sees a north pole, a south pole, or no pole. On those, one flat side is north and the other is south. There you can just glue it onto the bottom of each piece. Not a U magnet something like this: K&J Magnetics: D51-N52 I'm just showing you that that kind of product exists and gave you an example. ![]() Well you don't have to get that one exactly you'll need to do a little research to find one that's the correct pitch and length. I was thinking about adding an LCD screen and a keypad to enter the amounts (for an exchange) and to select a menu (buy, exchange.), and I will use the RFID cards only to identify and confirm a transaction. I'm guessing the hardest part would be mortgaging and upgrading, though - you'd have to embed a button in each deed card! Or get enough rfid cards (like RFID Tag - 125kHz - COM-10169 - SparkFun Electronics ) and have a reader (the "bank") with a "upgrade" "downgrade" and "mortgage" button on it.įor me, it's the easiest part. Sorry, can you explain me this a little more? If I understand, you mean I should use a U magnet, with each pole at the same side, but how to make the difference between 2 or more pieces ? Then you could detect where each one was. I'd suggest putting a hall effect sensor under each square, and have one piece have a magnet north pole down and the other south pole down. I think it would be easier to use, isn't it ? The object of the game is to land your tokens on the best properties and knock other players tokens into jail or off the board. Thank you, but unfortunately it's 32 LEDs, do you know where I can get a 36 one, or 4x9 or 4x18 (to match the squares) LEDs that I can plug in serial to avoid making the strip turn at each corner ? You could try something like this: ("addressable led strip" on google) If not, any advice on how I could proceed ? Then, if i still have courage, I will put a button near every LED, to allow players to directely choose a place by pushing the button instead of using the 2 digits rule.Īctually, my question is: Is there a LED strap, or something that contains at least 36 LEDs (the small squares) and which allow me to control each LED one by one (on/off/colors) ? The simpliest way to target a place will be (at the beginning) through a numeric pad, 2 digits: the first one will be the side where the place is, the second digit will be the number of the place on the previously given side. ![]() Actually, what I want to do is simple, I want to use my RFID system as a payment system for each player, and I want to put a tri-color LED in front of each property to tell if it's free or for which player. I want to turn the old-school board game into a sci-fi like board Game. Well, I have an Arduino (4 standards), an RFID reader (serial) and some RFID cards. Everybody know what the "Monopoly" is, don't you ? ![]()
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